Funny stuff, I really love studying. I’m constantly learning something new, and platforms like Coursera are a bless to me. Accordingly, pedagogy has become a very interesting subject matter for me. During my University years I experience the joy of teaching others and helping them understand something difficult. Right now, I have already designed and imparted 5+ different courses in subjects like software development, Interaction and videogame fundamentals. I’m also a little geeky in subjects like sociology and literature, and I have won a couple of creative writing prizes.
I already have 4 years of experience in research, and a couple of papers published. I’m really liking this field of work, and I’m eager to keep going, searching new subjects and sharing with others the process and the results of my work. Right now, my field is Human – Computer interaction and virtual reality, but I also want to experiment with fields like AI and BI.
I love software development, especially when I'm working in something that I love and I'm passionate of. I use a lot with Unity, not only for videogames, but also for multimedia and interactive software, mainly for research. I have also work in some business software, but I must accept is not my predilect field of work.
Hello! I'm Sebastián
Software Engineer with emphasis in software development and interactive visual computation. Magister in the same area, with an emphasis on Human – Computer interaction.
Right now, I'm working in the Konrad Lorenz Foundation’s Software Engineering department as a teacher and as a researcher.
Sebastián Gil Parga
Software Engineer, Mg.
Date of Birth:
August 22th, 1991
Monitor of several courses, like fundamentals of programming, data structures and language theory. I had grading responsibilities, as well as workshops and eventual lectures.
Los Andes University
Pontificia Universidad Javeriana
Head developer of the research work Atrapados
CANAPRO CYBER ADVENTRUE
Developer in the Canapro Cyber Adventure project
2014 - 2015
Los Andes University
2016 - now
Konrad Lorenz Foundation
Associate professor of the Software Engineering program. I’m in charge of the Software Architecture area and I have been in front of the Software Engineering, User Interface Design, Interactive Applications Development and Human – Machine Interaction courses.
Java - Advanced
C# - Advanced
Python/Django - Proficient
Angular/Node.js - Proficient
Unity - Advance
GameMaker 2 - Proficient
Spanish - Mother Language
English - Advance
Pedagogy - 2 years Experience